Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners

CUAANM301 Mapping and Delivery Guide
Create 2D digital animations

Version 1.0
Issue Date: April 2024


Qualification -
Unit of Competency CUAANM301 - Create 2D digital animations
Description
Employability Skills
Learning Outcomes and Application This unit describes the skills and knowledge required to plan and implement design concepts and use industry animation software to create 2D animations for inclusion in interactive media products, short stand-alone animated sequences and basic games. It applies to individuals who work in a team environment and report to a senior animator, designer, director or producer. No licensing, legislative or certification requirements apply to this unit at the time of publication.
Duration and Setting X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting.

Assessment must be conducted in a safe environment where evidence gathered demonstrates consistent performance of typical activities experienced in creative arts industry environments. The assessment environment must include access to:

production documents and briefs

resources, equipment and software required for 2D animations

interaction with others.

Assessors of this unit must satisfy the requirements for assessors in applicable vocational educational and training legislation, frameworks and/or standards.

Prerequisites/co-requisites
Competency Field
Development and validation strategy and guide for assessors and learners Student Learning Resources Handouts
Activities
Slides
PPT
Assessment 1 Assessment 2 Assessment 3 Assessment 4
Elements of Competency Performance Criteria              
Element: Identify animation requirements
  • Clarify 2D animation requirements, including design specifications and storyboard in consultation with relevant people
  • Clarify target users or audience and requirements with regard to output formats and delivery platforms
       
Element: Generate and assess ideas
  • Review animations, artworks and other creative sources that may inspire design ideas
  • Generate a range of animation ideas that are technically feasible, respond to specifications and provide creative solutions to all design issues
  • Discuss animation ideas with relevant people
       
Element: Plan approach
  • Assess the range of 2D animation software to determine compatibility with design specifications
  • Select the most appropriate 2D animation software in consultation with relevant people
  • Evaluate initial design ideas and discuss with relevant people to select final design concept to meet production requirements and timelines
       
Element: Produce animations
  • Apply basic screen, visual design, communication and animation principles and animation techniques to produce animated sequences based on concept
  • Use animation software to import or generate sufficient quantity of key frames to establish required actions
  • Check copyright conditions on images from external sources
  • Combine animated objects to produce single sequences according to creative requirements and specifications
  • Integrate audio assets where necessary
  • Adopt safe ergonomic practices when using screens and keyboards for long periods of time
  • Save and store animations using appropriate output file formats and standard naming conventions
       
Element: Finalise animations
  • Review animations to assess creative solutions to design specifications, appropriateness to users or audience and technical feasibility
  • Discuss and confirm with relevant people additional requirements or modifications to overall designs or animations and undertake necessary amendments
       


Evidence Required

List the assessment methods to be used and the context and resources required for assessment. Copy and paste the relevant sections from the evidence guide below and then re-write these in plain English.

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Identify animation requirements

1.1 Clarify 2D animation requirements, including design specifications and storyboard in consultation with relevant people

1.2 Clarify target users or audience and requirements with regard to output formats and delivery platforms

2. Generate and assess ideas

2.1 Review animations, artworks and other creative sources that may inspire design ideas

2.2 Generate a range of animation ideas that are technically feasible, respond to specifications and provide creative solutions to all design issues

2.3 Discuss animation ideas with relevant people

3. Plan approach

3.1 Assess the range of 2D animation software to determine compatibility with design specifications

3.2 Select the most appropriate 2D animation software in consultation with relevant people

3.3 Evaluate initial design ideas and discuss with relevant people to select final design concept to meet production requirements and timelines

4. Produce animations

4.1 Apply basic screen, visual design, communication and animation principles and animation techniques to produce animated sequences based on concept

4.2 Use animation software to import or generate sufficient quantity of key frames to establish required actions

4.3 Check copyright conditions on images from external sources

4.4 Combine animated objects to produce single sequences according to creative requirements and specifications

4.5 Integrate audio assets where necessary

4.6 Adopt safe ergonomic practices when using screens and keyboards for long periods of time

4.7 Save and store animations using appropriate output file formats and standard naming conventions

5. Finalise animations

5.1 Review animations to assess creative solutions to design specifications, appropriateness to users or audience and technical feasibility

5.2 Discuss and confirm with relevant people additional requirements or modifications to overall designs or animations and undertake necessary amendments

Evidence of the ability to:

interpret design specifications and generate a range of creative ideas and concepts that respond to the brief

collaborate with others to clarify requirements, discuss ideas, select final design concept and review final animations

use animation software to create 2D animations that meet requirements of design briefs within production deadlines

correctly name and store animations in appropriate file formats.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

explain basic animation techniques and principles

describe screen, visual design and communication principles as they apply to animations

outline intellectual property considerations if using images from external sources

identify work health and safety standards as they apply to using screens and keyboards for extended periods of time.


Submission Requirements

List each assessment task's title, type (eg project, observation/demonstration, essay, assignment, checklist) and due date here

Assessment task 1: [title]      Due date:

(add new lines for each of the assessment tasks)


Assessment Tasks

Copy and paste from the following data to produce each assessment task. Write these in plain English and spell out how, when and where the task is to be carried out, under what conditions, and what resources are needed. Include guidelines about how well the candidate has to perform a task for it to be judged satisfactory.

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Identify animation requirements

1.1 Clarify 2D animation requirements, including design specifications and storyboard in consultation with relevant people

1.2 Clarify target users or audience and requirements with regard to output formats and delivery platforms

2. Generate and assess ideas

2.1 Review animations, artworks and other creative sources that may inspire design ideas

2.2 Generate a range of animation ideas that are technically feasible, respond to specifications and provide creative solutions to all design issues

2.3 Discuss animation ideas with relevant people

3. Plan approach

3.1 Assess the range of 2D animation software to determine compatibility with design specifications

3.2 Select the most appropriate 2D animation software in consultation with relevant people

3.3 Evaluate initial design ideas and discuss with relevant people to select final design concept to meet production requirements and timelines

4. Produce animations

4.1 Apply basic screen, visual design, communication and animation principles and animation techniques to produce animated sequences based on concept

4.2 Use animation software to import or generate sufficient quantity of key frames to establish required actions

4.3 Check copyright conditions on images from external sources

4.4 Combine animated objects to produce single sequences according to creative requirements and specifications

4.5 Integrate audio assets where necessary

4.6 Adopt safe ergonomic practices when using screens and keyboards for long periods of time

4.7 Save and store animations using appropriate output file formats and standard naming conventions

5. Finalise animations

5.1 Review animations to assess creative solutions to design specifications, appropriateness to users or audience and technical feasibility

5.2 Discuss and confirm with relevant people additional requirements or modifications to overall designs or animations and undertake necessary amendments

Copy and paste from the following performance criteria to create an observation checklist for each task. When you have finished writing your assessment tool every one of these must have been addressed, preferably several times in a variety of contexts. To ensure this occurs download the assessment matrix for the unit; enter each assessment task as a column header and place check marks against each performance criteria that task addresses.

Observation Checklist

Tasks to be observed according to workplace/college/TAFE policy and procedures, relevant legislation and Codes of Practice Yes No Comments/feedback
Clarify 2D animation requirements, including design specifications and storyboard in consultation with relevant people 
Clarify target users or audience and requirements with regard to output formats and delivery platforms 
Review animations, artworks and other creative sources that may inspire design ideas 
Generate a range of animation ideas that are technically feasible, respond to specifications and provide creative solutions to all design issues 
Discuss animation ideas with relevant people 
Assess the range of 2D animation software to determine compatibility with design specifications 
Select the most appropriate 2D animation software in consultation with relevant people 
Evaluate initial design ideas and discuss with relevant people to select final design concept to meet production requirements and timelines 
Apply basic screen, visual design, communication and animation principles and animation techniques to produce animated sequences based on concept 
Use animation software to import or generate sufficient quantity of key frames to establish required actions 
Check copyright conditions on images from external sources 
Combine animated objects to produce single sequences according to creative requirements and specifications 
Integrate audio assets where necessary 
Adopt safe ergonomic practices when using screens and keyboards for long periods of time 
Save and store animations using appropriate output file formats and standard naming conventions 
Review animations to assess creative solutions to design specifications, appropriateness to users or audience and technical feasibility 
Discuss and confirm with relevant people additional requirements or modifications to overall designs or animations and undertake necessary amendments 

Forms

Assessment Cover Sheet

CUAANM301 - Create 2D digital animations
Assessment task 1: [title]

Student name:

Student ID:

I declare that the assessment tasks submitted for this unit are my own work.

Student signature:

Result: Competent Not yet competent

Feedback to student

 

 

 

 

 

 

 

 

Assessor name:

Signature:

Date:


Assessment Record Sheet

CUAANM301 - Create 2D digital animations

Student name:

Student ID:

Assessment task 1: [title] Result: Competent Not yet competent

(add lines for each task)

Feedback to student:

 

 

 

 

 

 

 

 

Overall assessment result: Competent Not yet competent

Assessor name:

Signature:

Date:

Student signature:

Date: